This game was made in 24h for SPEEDJAM #5. I can't do all the things I would like to do within this time but I did my best, I hope you have fun!

Help the adventurer Lucius climb an arcane tower and achieve freedom.

CONTROL

KEYBOARD

  • MOVE: Arrow Keys
  • JUMP: Space (Hold for a higher jump)
  • PAUSE: Enter

JOYSTICK

  • MOVE: D-Pad/Left Stick
  • JUMP: A (Hold for a higher jump)
  • PAUSE: Start

Game by Róger Goulart.

Music by Ansimuz

Updated 16 days ago
Published 21 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
Rated 4.5 out of 5 stars
(6 total ratings)
AuthorR_Goulart
GenrePuzzle, Platformer
Made withConstruct
TagsFantasy, jumping, Pixel Art, Puzzle-Platformer, Short

Download

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Click download now to get access to the following files:

ChallengeofDoom_WIN.zip 256 MB

Development log

Comments

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(+1)

The game was really fun! The jumping felt just right, and level was designed so you weren't punished too hard for missing any jump (I never got sent back more than a minute). Great art as always!

Thanx a lot for the feedback! :D

(+1)

Getting over it flashbacks oof

I haven't finished it yet ( rage quit-ed a bit hard lol ) but I'll definitely come back and try to

The game is damn good in it's current state. Your presentation is stellar as always. The platforming mechanics took me a little while to understand but I love them tbh. Especially how wall jumps work

My only real complaint is that I'm not really a fan of the chains that are in the foreground and go transparent if you're near. There were a few times that they completely covered my view and I couldn't see the platforms

Outside of that though, amazing work for something made in a day lol. Any chance for a downloadable version ?

(+1)

I'm glad you liked it, thank you. I'm making some adjustments to the game and, as soon as the game jam finishes voting, I'll update the current version and put one up for download. :)

(+1)

Really fun.  Some devs forget that a key part of the original "retro" games is a punishing difficulty that makes up for the limited (though extremely polished) mechanics of the era. 

Not this dev.  10/10

Thanx for the feedback! :)

(+1)

Lovely mechanics, really fun to get the hang of

Thanx!

(+1)

A tier zelda cave music and beautiful art 

I'm glad you liked it, thanx!

(+1)(-1)

terrible jumping mechanic i know it is a twist but i do not like it

Thanx for the feedback! :)

(+1)

Very solid mechanic here, great visuals and audio. Fantastic job!

Thank you! :)

(+1)

Artwork is great , the jumping mechanic is a little surprise. Nice work!

Thank you!

(1 edit) (+1)

Super fun game! Pixel art in the background is amazing, especially for a game jam game.

Thanx a lot!

(+1)

Nice game. Letting go of space to shorten the jump definitely made it a lot easier to make jump that the way JK did their jumping. 

A handful of failed jumps, but there were some very conveniently placed platforms that made it very forgiving.

Nice score! Thank you! :)

(+1)

The graphics are gorgeous! I really love the colours and the dithering you used, gives it a really nice and sophisticated feel. Great job!

I'm glad you liked it. Thanx!

(+1)

Very funny!!! It reminds me one game when I was a child!

I didn't know this game, it's really similar, hehe. Thank you for playing!

(+2)

Hey that was really really good! I wish there was something like a height display so that I could tell you how far I've climbed just before falling down a couple screens and going here to write this comment.

Good idea, I will put up a sign to indicate more clearly the progress to the top. Thank you very much.